Sub Terra is a cooperative survival horror board game. You and up to five friends are cave explorers who have become trapped deep underground. You must quickly explore a tile-based cave system to find the way out before your flashlights die and you’re lost in the darkness forever.
You’ll need to work together to overcome deadly subterranean hazards – stick together for safety, or split up to cover more ground. One wrong step could knock you unconscious and your friends will need to stage a rescue. Light and hope are scarce. And worst of all, you don’t think you’re alone down here…
Can you survive Sub Terra?
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Sub Terra Blogs
Last week, I discussed individual player motivations, and how you could design games to be more engaging to different audiences. This week, I’m going to explore player groups, and how you can design for different levels of trust within those groups. Most tabletop...read more
Everyone is different. In terms of game preferences, Anna may prefer euro optimisation, Ben may prefer social deduction, Charlie may prefer day-long strategic wargaming. If you’re making a game, while you’d like it to appeal to as many people as possible, you clearly...read more
As a programmer/designer/part-time-robot, I usually think of games as complex mathematical systems, with players trying to rationally extract as much value from their actions as possible. After all, this is how the field of artificial intelligence has treated games...read more
Art of Sub Terra
Sub Terra Community
Indie gamedev robot. All opinions, fatalities and apocalypses are the responsibility of my creators, who should have worked harder on the control problem
Diana Franco Campos
Diana’s been playing tabletop and video games since she was a kid, so is loving her work creating a tense and terrifying world of art for Sub Terra!
David Thor Fjalarsson
David #2 is producing a beautiful graphic novel inspired by the illustration and story created by Tim and David #1 to accompany the game in the Kickstarter!
Zak has joined the team to work on Statecraft, producing both the artwork and graphic design behind our innovative politics game.
Check out more of Zaks’s work.
Peter got super excited the first time he saw Sub Terra at the Wyverns’ Lair event at the UK Games Expo. He got even more excited when he played his first game of it!