Inside the Box Board Games Team

The Partners

Peter Blenkharn

Peter Blenkharn

Co-Founder, Managing Partner

Peter’s the head honcho at ITB, managing the growing team and forging new projects for ITB to throw it’s creative juices at. Peter spends most of his time inside the ITB nerve centre coming up with more excuses to utilise a Google Form.

Click here to see Peter talk about himself and ITB Board Games.

Matthew Usher

Matthew Usher

Co-Founder, Designer of Molecular

Matthew was behind our first idea, the core driving force of creativity behind our breakthrough success, Molecular.

He possesses the mystical powers of a degree in Chemistry and has a thing for yum yums.

Anthony Howgego

Anthony Howgego

Game Developer

The Engineers

Jen Freeman

Jen Freeman

Game Designer, Trash Dash

Jen is trying to avoid designing a Zombie Pirate Miniatures game that Kickstarter is dying to see. While avoiding that she designs streamlined games with underused themes that are suitable for all.

Oli Brooks

Oli Brooks

Game Designer, Dungeon Hunters

Oliver is often found elbow deep in game pieces, surrounded by piles of cardboard, meeples and stacks of paper. His love of entertaining others shines through, with ideas springing to life at any point, even mid-game!

Tim Pinder

Tim Pinder

Game Designer, Sub Terra

Tim is an AI programmer / tech designer / robot sent from the future to enslave humanity.
Sub Terra is the first in his ten-step plan for world domination.

The Artists

Zak Eidsvoog

Zak Eidsvoog

Freelance Illustrator, Statecraft

Zak has joined the team to work on Statecraft, producing both the artwork and graphic design behind our innovative politics game.
Check out more of Zaks’s work.

David Franco Campos

David Franco Campos

Freelance Illustrator, Sub Terra

David’s been playing tabletop and video games since he was a kid, so is loving his work creating a tense and terrifying world of art for Sub Terra!

See more of David’s work.

David Thor Fjalarsson

David Thor Fjalarsson

Freelance Graphic Novelist, Sub Terra

David is joining us from Down Under to produce Sub Terra: The Graphic Novel! David is a comicbook drawing automaton made from spare parts and dark magic.

Check out more of David’s work.

ITB Interns

Dan Ahern

Dan Ahern

Platform Development Intern

Dan joined ITB Board Games after working with our friends Braincrack as an animator. He is a programmer currently working on our website and tech projects for our upcoming games. He enjoys memes, video games, memes, music and memes.

Tom Ana

Tom Ana

Communications Intern

Tom Ana joined ITB this summer to help improve our social media and online communications. He is an art history student and the ITB dungeon master. He once ate falafel for seven days in a row and has played Scrabble in Armenian.

Rose Atkinson

Rose Atkinson

Game Development Intern

Rose joined ITB this summer after completing the microinternship in 2016. She is a physics student in her second year at Oxford University and enjoys Star Trek and League Of Legends (never DOTA!)

You

You!

You!

Game Designer

If you have a prototype for a cool game you’ve been working on, we want to know about it. Head over to the submission form and let us know what you’ve made!

You!

You!

Illustrator

Handy with a (digital) paintbrush? Let us know about your mad skills! We’re always on the look out for talented new artists to join the team.

You!

You!

Graphic Designer

Making games involves a lot of communication, rules, symbols, boxes, and more! Help us make our games communicate better as a graphic designer.

You!

You!

Playtester

Every game we make is chock full of mathsy schtuffs, we need to test every single mechanic or every game to its limit, halp?