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Adding a Game Page – A Publisher’s Guide to BGG #4

by Petey B. | Dec 26, 2016 | BGG for Publishers, Publishing | 5 comments

In the immortal words of my secondary school contemporaries (and some of my less agriculturally-orientated peers at Oxford who liked to appropriate aspects of working class culture): Here we, here we, here we fucking go. We’re diving into the most important part now,...

Illumination – Designer’s Diary #9

by Petey B. | Dec 26, 2016 | Designer's Diary, Sub Terra | 2 comments

ILLUMINATION Season’s greetings to you all!  It’s almost 2017, which means the Sub Terra Kickstarter is juuuuust around the dark and shadowy corner.  As a late present, we’re releasing the latest draft of the rulebook for your perusal.  Give it a quick read!  I’ll...

The Publisher Page – A Publishers’ Guide to BGG #3

by Petey B. | Dec 21, 2016 | BGG for Publishers, Publishing | 3 comments

  Ok, now breathe. You’re over the first hurdle. You’re on the Geek! NOW THE PAIN BEGINS. I jest, it’s not that bad…..yet. The next step is going to be to create your publisher page (it doesn’t have to be but dammit Jim this is my blog!) – so that you can...

Your Personal Profile – A Publishers’ Guide to BGG #2

by Petey B. | Dec 20, 2016 | BGG for Publishers, Publishing | 2 comments

  Getting Started Welcome! So you’re a game publisher, and you want to know how to best utilise the most powerful (but also most frustrating) platform in the tabletop gaming world. The first step is creating and adding to your personal profile. The Geek really...

Navigating the ‘Geek – A Publishers’ Guide to BGG #1

by Petey B. | Dec 19, 2016 | BGG for Publishers, Publishing |

  So you’ve been playing tabletop games for years, you’ve got every expansion for Firefly and Ticket to Ride, and you’ve got piles of manic scribbles in a desk draw that you open up gleefully at the end of every day of work. You love designing games, and now you’ve...
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