Molecular is a simple, rapid, light strategy game for 2-8 players. In order to ensure that every time you play, you get a unique experience, the molecule you create is vastly different from the last and that you have a fun and engaging game experience, we’ve been brewing some potential expansion material for the game. It’s very much provisional at this point but we think we’ve got some pretty snazzy ideas for three expansion sets to compliment the main set. We’re not sure exactly how this will pan out in terms of how you can pledge for them during the Kickstarter campaign, but once we know how to get them to you, we’ll shout! Each one is going to include some new tiles, new functional group cards and some snazzy new effector cards.
As well as all that crazy extreme stuff we were mumbling about the other day, we came up with another way to spice up the bonds between atoms. Ions.
In this one, there will be two types of tile introduced to the game: Organic Ion and Counter Ion.
Organic ions will have the regular covalent bonds you know and love, while also carrying a negative or a positive charge.
The counter ions also have a charge, but no regular bonds! These sneaky sneaksters can be played onto any blank edge of an oppositely charged organic tile. The interesting bit is, that once you’ve got a positive tile and a negative tile in contact, there’s no more charge, so no more ions there! Ions with more than a single charge will be knocking about though, so watch out!
So there’s another one! We hope you like this idea too, watch out for more updates on different expansions we’re brewing and ideas for the campaign!